
Characters · seedance
Original action game concept trailer. The protagonist travels through a neon ruined city, where the debris by the road emits faulty advertising lights, and mechanical guards fall from the faults of high-rise buildings. After dodging with a slide, the protagonist pulls out a folding energy blade. The camera is like an AAA game debut trailer, with third-person follow, rapid switching between close-up and ultra-wide shots, strong rhythm and distinct scene layers. It finally stops at the silhouette of the boss's appearance, creating a strong feeling of "wanting to play this game". Negative Restrictions: No Cyberpunk 2077 logos, no well-known game UI, no existing game character outlines. A strong hook in the first 2 seconds, stable main body, coherent actions, movie-level composition, real light and shadow, epic sense, strong emotion, high-definition details, suitable for social media communication, avoiding copyrighted characters, avoiding brand logos, and completely original design. #Seedance2 #AIVideo


![Use the provided Bastien storyboard sheet [storyboardimage] as the direct...](https://cdn.inspia.ai/cdn-cgi/image/width=1920,quality=75,format=auto,fit=scale-down/posters/3cd46ca8ad41db7e.jpg)



![Use @[storyboard ref] as the exact visual blueprint. Follow panel order,...](https://cdn.inspia.ai/cdn-cgi/image/width=1920,quality=75,format=auto,fit=scale-down/posters/ac4f8a943798e7d9.jpg)














