
Anime Character Storyboard
GPT Image 2 · Characters · gpt image 2 · anime
Create a single vertical anime animation development board for an original high-energy action short film titled "Neon Alley Showdown." The final output must be ONE combined image only, clearly divided into 2 sections: TOP SECTION: Character design sheet BOTTOM SECTION: 12-frame storyboard page Create fully original anime characters. Do not imitate any existing anime, manga, game, or copyrighted character designs. Keep everything original, cinematic, dynamic, and easy to understand. STYLE: Premium anime pre-production board, loose pencil sketches mixed with semi-rendered anime keyframes, dramatic lighting, strong contrast, speed lines, impact frames, red panel borders, blue motion arrows, handwritten notes, timing notes, and lens notes. TOP SECTION — CHARACTER DESIGN SHEET Use a light neutral paper-like background. Fighter X: Young anime street brawler, around 20, shaggy bleached-blonde hair, sharp teal eyes, broad athletic build, cocky grin. Outfit: oversized hooded jacket tied at the waist, tank top, baggy cargo pants, fingerless gloves, heavy boots. Personality: loud, relentless, brute-force striker. Show front view, side view, back view, 3/4 view, charging stance, haymaker wind-up pose, grapple pose, and a few expressions. Fighter Y: Sharp female duelist, around 21, short asymmetrical black hair with a red streak, piercing grey eyes, lean agile build, sly half-smile. Outfit: fitted leather jacket, choker, ripped jeans, tall boots, knuckle wraps. Personality: agile, evasive, counter-striker with acrobatic style. Show front view, side view, back view, 3/4 view, sidestep stance, flip-kick pose, counter-jab pose, and a few expressions. Add small handwritten design notes and compact anime color swatches. BOTTOM SECTION — STORYBOARD PAGE Use a dark black background for the entire storyboard section. Do not use beige, yellow, or paper-colored background here. Create 12 cinematic anime storyboard panels in a clean grid. Use red panel borders, blue motion arrows, handwritten camera notes, timing notes, and action notes. Keep both fighters visually consistent. 12 STORYBOARD FRAMES: Split-screen with thick black divider: Fighter X cracking his knuckles under a flickering neon sign (upper frame); Fighter Y leaning against a wall in the rain-soaked alley, arms crossed (lower frame). Split-screen close-ups: Fighter X's grin widens as steam rises off his shoulders; Fighter Y's eyes flick open, calm and alert. Wide shot of both fighters facing off in a narrow neon-lit alley, rain falling, puddles reflecting light. Fighter X charges forward with a powerful shoulder-first rush. Tracking shot of Fighter X swinging a massive haymaker punch. Slow-motion dodge: Fighter Y ducks and slides beneath the punch, water splashing from the puddle. Fighter Y springs up behind Fighter X with an acrobatic flip-kick to his back. Fighter X stumbles forward into a stack of crates, debris scattering. Wide shot of Fighter X recovering near a dumpster, neon signs flickering above. Fighter Y dashes in with a blur of rapid counter-jabs. Final impact: Fighter Y lands a spinning kick that sends Fighter X crashing through a chain-link fence, sparks and debris flying from a broken neon sign. Aftermath: rain continues falling, Fighter Y stands calm under the flickering lights, Fighter X down against the broken fence, alley and neon glow visible in background. ENVIRONMENT: Narrow neon-lit city alley, rain-soaked pavement, reflective puddles, flickering signs, scattered crates, chain-link fences, steam vents, distant city glow. FINAL GOAL: Make the board clean, readable, cinematic, and production-ready. The top section should clearly show the character designs. The bottom section should clearly show the 12-frame action choreography on a black storyboard background.



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